![]() Make sure that bevel has 4 segments to prevent issues with materials.Start from checking and applying Scale/Rotation. When high poly is ready, it’s time to clean everything. Mostly I’m using the following modifiers: mirror, bevel, subdiv, triangulate, array, boolean, sometimes solidify and wireframe. Make high poly mesh by using reference images. You need all sides of the vehicle, because they are mostly asymmetrical. ![]() I hope it It would be helpful in the future for those, who would want to add new models to the existing project. In this short tip, I want to describe my workflow of making vehicles for this project.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |